Highlights
Video has taken over the digital world. Just a decade ago, video accounted for 30% of internet traffic. Today, it’s over 82% and still growing. Consider these staggering statistics:
📺 3 billion hours are spent daily on TikTok
📹 1 billion hours are watched daily on YouTube
🎬 200 million hours are streamed daily on Netflix
👨🎓 Gen Z spends an average of 7.2 hours daily consuming video
Moreover, 500 hours of video are uploaded to YouTube every minute. Since the onset of COVID-19, video has become the #1 way people acquire knowledge and learn new skills. However, passive video consumption remains a major challenge, especially in educational settings.
Educators, trainers, and online tutors struggle to ensure active engagement from learners. The traditional “flipped classroom” model, where students watch videos before attending a live session, often fails because learners don’t engage deeply with the content.
As a result, many instructors find that:
❌ Learners passively watch videos without absorbing key concepts
❌ There is little to no interaction or motivation to engage
❌ Face-to-face workshops become unproductive due to poor knowledge retention
Moreover, the demand for flexible learning options has skyrocketed as traditional qualifications increasingly face scrutiny for their perceived return of investment.[2]
Kwizie’s AI quiz test maker was designed to overcome such issues by leveraging AI to transform videos into interactive, engaging experiences. Our AI-powered quiz maker ensures that learners stay active, motivated, and rewarded while consuming video content.
With Kwizie’s gamified video quiz generator, we are shaping the future of eLearning by making video-based education interactive, fun, and effective.
At Kwizie’s quiz video maker, our mission is to redefine video learning by making it engaging, interactive, and rewarding. We believe that when learners actively participate, they retain information better, longer, and with greater enthusiasm.
✅ AI-Powered Automation – Creating quizzes from videos in minutes
✅ Gamified Learning – Boosting engagement through rewards
✅ Flexible Use Cases – Designed for educators, trainers, and businesses
✅ Global Impact – Empowering learners in 130+ countries
We envision a future where every video becomes an interactive learning experience, helping learners achieve better outcomes while making education more accessible and engaging.
At Kwizie’s online video quiz maker, we believe that learning only happens when engagement comes first. Without engagement, content remains forgettable. When learners are involved and rewarded for their participation, they develop a deeper understanding and stronger retention of knowledge.
While AI is revolutionizing education, we firmly believe that AI should enhance – not replace – human expertise. At Kwizie’s video quiz maker, we leverage AI to assist educators and trainers in creating engaging content, but we always encourage that human validation remains key in delivering high-quality education.
As traditional education models face scrutiny for their high costs and questionable ROI, we believe that flexible, AI-driven gamified quiz builder, Kwizie is the future. By making video-based education more interactive and engaging, we empower learners of all backgrounds to develop new skills efficiently and effectively.
📢 Join us and be part of the revolution in video learning!
[1] Oxford Economics: The State of the Creator Economy
[2] LA Times: Gen Z spends half its waking hours on screen time. Here’s the good and bad news for Hollywood
[3] Pew Research: Teens, Social Media, and Technology 2022
[4] Trends in Cognitive Sciences Journal: The critical role of retrieval practice in long-term retention
[5] Kwizie News & Insights: Impact Case Study: University of Auckland
[6] The Yale Journal of Biology and Medicine: How to Learn Effectively in Medical School: Test Yourself, Learn Actively, and Repeat in Intervals
Kwizie was founded by a team of visionary entrepreneurs, educators, and tech leaders passionate about revolutionizing video engagement and eLearning.